Scrum
Scrum is an Agile framework for managing complex work that organizes teams into fixed-length iterations called sprints, with defined roles (Product Owner, Scrum Master, Developers) and ceremonies (Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospective).
§ 1 Definition
Scrum is a lightweight Agile framework designed to help teams deliver value incrementally in a collaborative, self-organizing environment. Created by Ken Schwaber and Jeff Sutherland, Scrum was formally defined in the Scrum Guide (first published in 2010, updated through 2020). The framework is built around a small set of rules: one Product Backlog, one Sprint Backlog, one potentially releasable Increment at the end of each Sprint, and five events. Scrum is founded on empiricism: transparency, inspection, and adaptation. It is intentionally minimal; teams apply the framework and then adapt practices around it based on their specific context.
§ 2 Scrum Roles
Scrum defines three accountabilities: * Product Owner: Responsible for maximizing the value of the product. They manage the Product Backlog, prioritize work, and ensure that the team is working on the most valuable items first. * Scrum Master: Serves the team by ensuring Scrum is understood and enacted. They facilitate Scrum events, remove impediments, and coach the team in self-organization. * Developers: The people who do the work of creating the Increment each Sprint. They are self-organizing, cross-functional, and collectively accountable for delivering the Sprint Goal.
§ 3 Scrum Ceremonies (Events)
Scrum prescribes five events, each with a specific purpose: * Sprint: A fixed-length iteration (typically 2 weeks) during which a usable Increment is created. * Sprint Planning: The team selects Product Backlog items to work on and defines a Sprint Goal. * Daily Scrum: A 15-minute daily meeting where Developers inspect progress toward the Sprint Goal and adjust the plan. * Sprint Review: The team presents the Increment to stakeholders and gathers feedback. * Sprint Retrospective: The team inspects itself and creates a plan for improvements in the next Sprint.
§ 4 Scrum Artifacts
Scrum uses three core artifacts: * Product Backlog: An ordered list of everything that might be needed in the product. It is dynamic and constantly updated by the Product Owner. * Sprint Backlog: The set of Product Backlog items selected for the current Sprint, plus a plan for delivering them. * Increment: The sum of all completed Product Backlog items during a Sprint, combined with the increments of all previous Sprints. Each Increment must be usable and potentially releasable.
§ 5 Common questions
- Q. What is the difference between Agile and Scrum?
- A. Agile is the philosophy. Scrum is a framework that implements Agile principles. You can be Agile without Scrum, but Scrum is the most common way teams adopt Agile.
- Q. How long should a Sprint be?
- A. One month or less. Two weeks is the most common. The length should be consistent across Sprints; never vary it.
- Q. Is a Scrum Master a project manager?
- A. No. A Scrum Master is a servant-leader and coach, not a manager. They do not assign tasks or hold people accountable for delivery. The team is self-organizing.
- Scrum is a lightweight Agile framework with defined roles, events, and artifacts.
- Three accountabilities: Product Owner, Scrum Master, Developers.
- Five events: Sprint, Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospective.
- Scrum is founded on empiricism: transparency, inspection, adaptation.
We run our projects using Scrum, giving you complete visibility into progress every sprint. No black boxes, no surprises. Discover our Web Development process or get in touch.
Get in touchScrum is an Agile framework for managing complex work that organizes teams into fixed-length iterations called sprints, with defined roles (Product Owner, Scrum Master, Developers) and ceremonies (Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospective).
Category: General (also: Software Engineering, Business)
Author: Atomic Glue Technical Team
## Definition
Scrum is a lightweight Agile framework designed to help teams deliver value incrementally in a collaborative, self-organizing environment. Created by Ken Schwaber and Jeff Sutherland, Scrum was formally defined in the Scrum Guide (first published in 2010, updated through 2020). The framework is built around a small set of rules: one Product Backlog, one Sprint Backlog, one potentially releasable Increment at the end of each Sprint, and five events. Scrum is founded on empiricism: transparency, inspection, and adaptation. It is intentionally minimal; teams apply the framework and then adapt practices around it based on their specific context.
## Scrum Roles
Scrum defines three accountabilities: * **Product Owner:** Responsible for maximizing the value of the product. They manage the Product Backlog, prioritize work, and ensure that the team is working on the most valuable items first. * **Scrum Master:** Serves the team by ensuring Scrum is understood and enacted. They facilitate Scrum events, remove impediments, and coach the team in self-organization. * **Developers:** The people who do the work of creating the Increment each Sprint. They are self-organizing, cross-functional, and collectively accountable for delivering the Sprint Goal.
## Scrum Ceremonies (Events)
Scrum prescribes five events, each with a specific purpose: * **Sprint:** A fixed-length iteration (typically 2 weeks) during which a usable Increment is created. * **Sprint Planning:** The team selects Product Backlog items to work on and defines a Sprint Goal. * **Daily Scrum:** A 15-minute daily meeting where Developers inspect progress toward the Sprint Goal and adjust the plan. * **Sprint Review:** The team presents the Increment to stakeholders and gathers feedback. * **Sprint Retrospective:** The team inspects itself and creates a plan for improvements in the next Sprint.
## Scrum Artifacts
Scrum uses three core artifacts: * **Product Backlog:** An ordered list of everything that might be needed in the product. It is dynamic and constantly updated by the Product Owner. * **Sprint Backlog:** The set of Product Backlog items selected for the current Sprint, plus a plan for delivering them. * **Increment:** The sum of all completed Product Backlog items during a Sprint, combined with the increments of all previous Sprints. Each Increment must be usable and potentially releasable.
## Common questions
Q: What is the difference between Agile and Scrum?
A: Agile is the philosophy. Scrum is a framework that implements Agile principles. You can be Agile without Scrum, but Scrum is the most common way teams adopt Agile.
Q: How long should a Sprint be?
A: One month or less. Two weeks is the most common. The length should be consistent across Sprints; never vary it.
Q: Is a Scrum Master a project manager?
A: No. A Scrum Master is a servant-leader and coach, not a manager. They do not assign tasks or hold people accountable for delivery. The team is self-organizing.
## Key takeaways
- Scrum is a lightweight Agile framework with defined roles, events, and artifacts.
- Three accountabilities: Product Owner, Scrum Master, Developers.
- Five events: Sprint, Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospective.
- Scrum is founded on empiricism: transparency, inspection, adaptation.
## Related entries
- [Agile Development](atomicglue.co/glossary/agile-development)
- [Sprint](atomicglue.co/glossary/sprint)
- [Roadmap](atomicglue.co/glossary/roadmap)
- [Technical Debt](atomicglue.co/glossary/technical-debt)
Last updated July 2025. Permalink: atomicglue.co/glossary/scrum